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Showing posts with the label Advanced Animation

ADVANCED ANIMATION - PROJECT 3 / ACTION ANIMATION

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25/06/2025 - 30/07/25 (Week 10 - Week 14) Thanaphorn Daensaad / 0350930 Advanced Animation / Bachelor of Design (Hons) in Creative Media Project 3: Action Animation List Instructions Project 3: Action Animation Feedback Reflection Instruction Module information booklet Project 3: Action Animation In the final project, we are required to animate a 5 to 10 second physical action sequences. We have to choose an action sequence that involves physical movement, such as a fight, chase, or sports-related activity.  Reference Video First I found a reference video on YouTube from a Japanese channel that I can't read. At first I was thinking to do a parkour animation from one roof to another roof like a game vialled Vector. Then I rethinked how much I didn't like doing a spinning animation, esp...

ADVANCED ANIMATION - PROJECT 2 / JUMP ANIMATION

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04/06/2025 -  25/06/25 (Week 7 - Week 10) Thanaphorn Daensaad / 0350930 Advanced Animation / Bachelor of Design (Hons) in Creative Media Project 2: Jump Animation List Instructions Project 2: Jump Animation  Feedback Reflection Instruction Module information booklet Project 2: Jump Animation For Project 2, we are required to animate in Blender a cartoon jump animation by key framing the required extreme poses from our study.  At first, I read the instructions for this project wrong, which led me to do a whole different kind of jump animation as shown below.  Initial Jump Animation Normal Jump Animation For the normal jump animation, we did it in class so it was pretty simple to get it done. I adjusted the height of the jump based on the feedback given by Mr Kamal.  Normal Jump Animation Pictures Cartoonish Jump Animation  For the cartoonish jump animation, it is just the normal jump but exaggerated especially in actions. In my initial animation, the ac...

ADVANCED ANIMATION - PROJECT 1 / WALK CYCLE

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28/05/2025 - 11/06/25 (Week 6 - Week 8) Thanaphorn Daensaad / 0350930 Advanced Animation / Bachelor of Design (Hons) in Creative Media Project 1: Walk Cycle  List Instructions Project 1: Walk Cycle Feedback Reflection Instruction Module information booklet Project 1: Walk Cycle For Project 1, we are required to animate a vanilla walk animation in Blender with natural speed. We also need to animate an attitude walk with poses and timing.  Vanilla Walk  For the vanilla walk animation, we did it in online class with Mr Kamal demonstrating it how to do. It was quite simple to just follow along the tutorial given. I moved the arms back and forth moving respectively opposite with the legs. Vanilla Walk Animation Attitude Walk For the attitude walk, I chose to do a sad attitude. I did the normal walk animation that we learned in class then hunched the shoulders of the character to make the character look depressed. I found some references of sad walks frame by frame that I could...

ADVANCED ANIMATION - EXERCISES

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21/04/2025 - 30/07/2025 (Week 1 - Week 14) Thanaphorn Daensaad / 0350930 Advanced Animation / Bachelor of Design (Hons) in Creative Media Exercises List Lectures Instructions Exercise 1: Bouncing Ball Animation Exercise 2: Pendulum Animation Exercise 3: Emotion Poses Feedback Reflection Lectures Week 1 On this week, Mr Kamal gave us a brief on the module where we will be learning 3D animation. This allows us to only focus on animating it with existing model rather than modeling. We were briefed on the coming assignments consisting of Exercises, Project 1,2&3. The past seniors' work were shown as an example for us to achieve the high grade we want by matching the same quality outcome. Mr Kamal first talked on 3D modelling in detail from what's involved in it, the kind of job we can apply for and more. Week 1 Miro In exercise 1, we will be experimenting with a bounc...