ADVANCED ANIMATION - PROJECT 2 / JUMP ANIMATION
04/06/2025 - 25/06/25 (Week 7 - Week 10)
Thanaphorn Daensaad / 0350930
Advanced Animation / Bachelor of Design (Hons) in Creative Media
Project 2: Jump Animation
Thanaphorn Daensaad / 0350930
Advanced Animation / Bachelor of Design (Hons) in Creative Media
Project 2: Jump Animation
List
Instructions
Project 2: Jump Animation
Feedback
Reflection
Instruction
Module information booklet
Project 2: Jump Animation
For Project 2, we are required to animate in Blender a cartoon jump animation by key framing the required extreme poses from our study.
At first, I read the instructions for this project wrong, which led me to do a whole different kind of jump animation as shown below.
Initial Jump Animation
At first, I read the instructions for this project wrong, which led me to do a whole different kind of jump animation as shown below.
Initial Jump Animation
Normal Jump Animation
For the normal jump animation, we did it in class so it was pretty simple to get it done. I adjusted the height of the jump based on the feedback given by Mr Kamal.
Cartoonish Jump Animation
For the cartoonish jump animation, it is just the normal jump but exaggerated especially in actions. In my initial animation, the actions were not exaggerated enough which led to Mr Kamal asking me to add more expatriations in the arms and landing.
Final Project 2: Jump Animation
Final Jump Animation Compilation
Feedback
Normal jump can get more height. Everything else is okay.
For cartoonish jump, need more exaggeration on the arms before the jump. The landing can also be more exaggerated. Everything else is fine.
Reflection
At first I did something wrong, I was supposed to do a cartoonish jump but i made a whole different jump which is why I would have liked more time on my work.
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