SONIC DESIGN - PROJECT 1 / AUDITORY IMAGING
20 /05/2025 - 03/06/2025 (Week 5 - Week 7)
Thanaphorn Daensaad / 0350930
Sonic Design / Bachelor of Design (Hons) in Creative Media
Project 1 / Auditory Imaging
List
Lectures
Instructions
Project 1: Auditory Imaging
Feedback
Reflection
Lecture
Week 6
Multitrack Layering
Key thing:
Label & Track Color
Each individual track should not clip (too loud)
- Decrease dB
- Apply hard limiter
[Input boost - used when the track is too soft]
- Go to mixer > apply hard limiter
[Only if the the overall level is still clipping]
. Grouping - Easier to manage
- Multitrack > Tracks > Add Stereo Bus Track (has
its own volume control)
- Make sure the tracks are mixed and good to go
- Name the bus track (eg. aeroplane)
- Mix > Bus > Aeroplane
5. Master Mix in Mixer should be 0
6. Export with 48000 Hz, 16 bits as WAVE
Instruction
Module Information Booklet
Project 1
For this project, we are required to create an audio image using the combination scenarios given in the MIB. The audio should be in first-person point of view to visualize on what's happening with just the audio tracks. Voice or dialogs are not allowed.
For this project, we are required to create an audio image using the combination scenarios given in the MIB. The audio should be in first-person point of view to visualize on what's happening with just the audio tracks. Voice or dialogs are not allowed.
The given choice scenarios are:
1. Wildlife + Background
2. Everyday Home Life + Background
3. Cities + Transport + Exterior Atmosphere
4. Industry and Electronic sounds + Background
5. Weather + Background
6. Market + Rural atmosphere + Background
Choice of scenario: Wildlife + Background
Story Planning - Ocean Exploration
I chose wildlife and background and focus on making a ocean life exploration
theme. I created a storyline below focusing on mostly capturing the realism
of ocean world.
Story Idea with highlighted scenes planning
After creating the storyline. I went to find all the sounds needed on
various websites like Freesound.org, Pixabay.com and more. Most of the
sounds I needed couldn't be found on Freesound.org so I tried manipulating
some of the sounds to make it sound like the sound I wanted. I started on my
first scene which consists of the boat sounds and sea ambience with some
seagulls squawking.
First scene - Boat + Sea Ambience
Most of the pitch shifting effect is added to make the sound more muffled to
imply that the diver has the suit on. Therefore, the sound would be less
clear so I lowered the treble.
Since my audio was long and the parts were separated by a long post, I used
the stretching method we learnt. Stretching the clip allows me to make the
clip shorter while adding a few adjustment to maintain the original pitch of
the audio.
Stretch & Pitch
I used the cutting method of a long audio to separate them to allow possible
layering and avoid myself from reusing the same audio per scene.
Cutting Audios
Feedback
Week 7
Make the boat scene more like it's on the boat. Maybe add the floor
creaking. Add audios that supports the scene.
Reflection
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