3D MODELING - FINAL PROJECT

26/06/2024 - 28/07/2024 / Week 10 - Week 14
Thanaphorn Daensaad / 0350930
3D Modelling / Bachelor of Design (Hons) in Creative Media
Final Project



List:
Instruction
Final Project
Reflection



Instruction
Final Project: Character Modeling
In the final project, we are required to produce an organic 3D model of a character from a model sheet. We may search the image reference and model sheet of our chosen character. We have to model the character using polygon tools and techniques based on what we have learnt. If required, we need to apply the right material and texture to give its appearance. Lastly, apply three points lighting and render. Similarly to previous projects, we have to use Eevee or Cycle rendering for final output.

Requirements:
Output size: 1280 x 720 
Format: .png
Rendering engine: Eevee or Cycles


Character study
I decided to make Grogu initially from the Mandalorian series but Mr. Kamal wanted more details from it and I couldn't get myself to do it as it needs to be done in topology method or sculpting. In the end, I chose to do minion from the Despicable Me movie since there's a new release movie for it.


Blender
I first aligned the character and a few blocks away from x and y axis equally.



























Reflection
I had fun throughout this whole sem even on this final project. I wish we had more time so I could have done something else. This was the easiest project out of the other two as we've done something similar on this for our tutorial. This module makes me wanna go for advanced 3d modeling if it even exist haha.

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